Resume

Profile

Specialty

I specialize in audio work, with experience in both C# and JavaScript. I have experience making games within the Unity game engine, and have designed and implemented audio for them. →

Personality

I have an unparalleled passion for telling overarching stories with immense world building, making the entire story feel fully fleshed out and immersive. I bring my sense of humor, deep-dive analytical capabilities, and versatile cross-functional skills to all my work.
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Experience

2026
Technical Audio Lead
Game Project: Paper Samurai

In this group project, my task was to implement all audio using Wwise as middleware, as well as fix any bugs that may have occurred within our game. In addition to this we were required to add one extra feature. I chose to create a visual novel within Paper Samurai, combining the characters from every other Game Project team as well. On top of this there are two rudimentary, Earthbound inspired, boss fights.

2026
Designer, Technical, Audio, Scripter
Game Audio 5 - Unity

In this solo project, my task was to create a basic shooter game. On top of that, I was to design and implement all of the audio. I decided to go over the top and learn how to make a procedural generated map using Unity’s Perlin Noise API. This made every playthrough completely different, as the map, enemy locations, and collectible locations were random each time you pressed play.

2023
Designer, Videographer, Scripter
Minecraft Redstone Course, Create & Learn

I co-authored course curriculum for a Minecraft Redstone course for youth, including in-game recording and editing, writing the curriculum, leading the course during its pilot sessions, and taking feedback from the team to provide a polished product that is still in use today.

Skills & Expertise